12/20/2023 0 Comments Subtitle edit memory overuse![]() ![]() ![]() The 400-something Mb is me being a fool and not noticing MPC continues to use memory while on pause. It's like a crazy motion interpolation test That's when MPC's memory usage hit over 1100Mb, and in less than 1 minute! It peaks specifically on the part with a girl with a black dress. ![]() Then, I did the same but on fullscreen (I have a 1080p display). Then I did a quick test on that ending and watched it (on 720p) with the performance graphs running. SVP takes it like a boss and generates not only the frames needed for 60 fps but also no artifacts (well, no artifacts that I could see) Up to 0:57, it's like it was designed to not be "SVP'd". If my memory serves me right, it was something about an error when generating an errorlog (oh, the irony).Īfterwards I noticed the ending on that anime is rather merciless on motion interpolation. I got a sign at the same spot where I got the memory leak ones before, I took a screenshot of it but I was so dumb of copying some text before pasting it on an image editor. Well, just for the sake of science, I watched another episode of that particular anime where I experienced the "memory leak" (if it's fit to call it so). Writing library: x264 core 125 r2200+677M 3a754e7Įncoding settings: cabac=1 / ref=16 / deblock=1:1:1 / analyse=0x3:0x133 / me=umh / subme=10 / psy=1 / fade_compensate=0.80 / psy_rd=0.92:0.02 / mixed_ref=1 / me_range=24 / chroma_me=1 / trellis=2 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-3 / threads=12 / lookahead_threads=2 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / fgo=0 / bframes=10 / b_pyramid=2 / b_adapt=2 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=23 / scenecut=40 / intra_refresh=0 / rc_lookahead=60 / rc=crf / mbtree=1 / crf=17.2000 / qcomp=0.60 / qpmin=0 / qpmax=81 / qpstep=4 / ip_ratio=1.40 / aq=3:0.92Īpologies for the gigantic post, I didn't find a "compacting spoiler tag" so I couldn't do much about the wall of text. Writing library: libebml v1.2.2 + libmatroska 1.3.0įormat profile: High settings, CABAC : Yes Writing application: mkvmerge v5.0.1 ('Es ist Sommer') built on 11:55:43 Not sure if it'll be of any help but, best to be sure. Processing of scene changes: Repeat frame (default)ītw, I've extensively tested these settings and I dare to say it works about perfectly with not just anime, but with live action videos as well.Ģx G-Skill F3-12800CL8-2GBTD (2x2Gb 1333Mhz)Īdditionally, the video-related MediaInfo on the anime episode I was watching during the memory leak. Target frame rate: To screen refresh rate (default)ĭecrease grid step: By two with global refinement Motion vectors interpolation mode (grayed out for some reason): Bilinear Fixes, warns user and doesn't even break playback."įrames interpolation mode: "2m" (min artifacts) To prevent the closing of the player due to lack of memory a script restarted improve smoothness." I didn't take note of what it said, mostly because of the shock I think, it was the first unexpected issue I ever had with SVP after all.įortunately the same message is on the attached errorlog, apparently it said this: "Error: Warning: there's a memory leak in the video player: 1170 MB Yesterday, I got a warning sign while watching an anime episode. Steady 60 fps on 720p and just 30% cpu load?! YES PLEASE. I'm not exactly trained on coding, I can barely do some kiddie-level scripting, but just using the UI, reading the documentation and logs, and most importantly: The results. What really moves me is all the effort the SVP developers put into it. It's efficient, unlike most of everything you see out there. Why such a difference? Because software such as SVP is intended primarily to work, not to sell. If you ask me, SVP is a prime example of hardworking independent developers pulling out freeware with capabilities commercial software can't even dream of. This bug seems to have been fixed on SVP 3.1.3!īut first, bear with me while I attempt to put in words how grateful I am for this stunningly amazing piece of software. Originally posted to report memory usage peaking, dynamic subtitles confirmed as the cause. ![]()
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